If you are interested in 부달 animation/motion graphics, but are unsure about landing your first job, then this post is for you. Animation and motion graphics is a field filled with creative individuals all learning and sharing their knowledge with others who work in this field. Anyone with work in this area will have a unique story about how they got involved with animation and motion graphics, but the majority of animators will not have the falling into industry story.
Seeing quality animated materials draws many creatives into this field, but many end up with a somewhat different career. Everyone wants to be an animator for characters, not doing all of the other gritty, gritty work that goes into making an animated movie. If you are the type of person that wants to be a character animator, look at the credits at the end of the animated film, and compare how many people are animating characters versus how many are doing everything else. At the end of your whole animation process, you are going to end up with quality animation that is about 60-90 seconds.
The 8-week animation process is more than enough time to create a quality product that captivates viewers and gets your message across. The amount of time it takes depends heavily on what style of animation you want to use, such as a simple motion graphics animation would go a lot faster than an elaborate, frame-by-frame animated one. If time is of the essence, animations may be completed faster, but doing this is usually very resource-intensive, increasing the total project cost. When commissioning an animation, it is tempting to think because something is short, like 30 seconds, it could also be created fast.
At that stage, a design studio would be using illustrations and storyboards from earlier on to build the animated scenes in motion. The design studio will be using animation software to make the character designs and other models come to life, showing realistic motion and articulation in each scene. The team will utilize musical sound effects and production software to add sound effects to the animated footage.
The creative team (comprising animators, illustrators, and art directors) will outline potential style features, as well as art choices that could be made to make your vision come true. Illustrators and art directors will look to produce concept artwork, which provides a quick glimpse into an animation studios visual ideas.
As a member of our team, you will be creating animated explainer videos on a variety of subjects (themes) and styles. FYI… our custom animation studio is currently producing a set of two-dimensional videos for raising awareness about malaria, a set of two-dimensional videos for renewable energy promotion for a national electric utility, and 3D training manuals for a product design firm.
Basically… we love having a good time while producing awesome visuals on time and within budget for happy clients. Our custom animation studio is always balancing the pace of production and the quality, and we are looking for people with great illustration skills, clear contemporary styles, who can help keep upping the output that our studio produces. Our studio has seen our artists go from green-field students to Emmy Award nominees to Directors at Animation Domination.
Located in Burbank, CA, and with offices in NYC, Nickelodeon Animation Studios, where our artists work, is home to some of the greatest creative talents in the world. Nickelodeon Animation Studios creative campus houses the highest-level talents, storytellers, artists, production teams, voice actors, comic book experts, and more. SVAs faculty includes some of the best artists in animation, who bring knowledge and expertise across disciplines directly from the studio to the classroom.
With help from the creative minds that run the studios employee resource groups at DreamWorks, the Immersion Day at DreamWorks was born out of the desire to foster diversity, which is something that many studios around the animation industry are joining forces on promoting. DreamWorks hopes that with experiences such as DreamWorks Immersion Day, DreamWorks not only benefits from a diversity of perspectives, but also that communities that are traditionally underrepresented within animation find a sense of belonging.
Internship program DreamWorks offers students and recent graduates an opportunity to work with artists and storytellers on television and feature animation. Newly-minted students are encouraged to apply for our internship/trainee programs, or even for a full-time position with the studio. While employment is not guaranteed, dozens of interns and trainees have successfully transitioned to full-time roles at DreamWorks.
When I first learned about the DreamWorks Television Trainee program, the idea of getting an introduction into the animation industry, developing my art skills, was immediately appealing. With the ability to attend the wide range of events at the intern camp, get hands-on experience working on a production pipeline, and get seated next to animation professionals, I was thrust into my next career step. Finding the time to practice can be hard, especially when working a full-time job, but learning something new everyday is going to be a useful skill to have once you get that first job.
If you have learned a few core principles about business, you are going to do better in life in general, as well as in life as an animator. Animation is a long-term endeavor; managing your finances well will make sure that you are in this for the long-haul. Experienced professionals have professional portfolios, and being an animator who is not working full-time is not an excuse to not have a polished portfolio. With that said, animators are highly satisfied by their jobs, so the rewarding nature of this work pays dividends if you do put in the work and get a job that is rare.
Our studio has seen over a hundred animators cycle into and out of our studio, with the majority going to bigger studios such as network television, Cartoon Network, Pixar, and special effects houses. For instance, one animator may specialize in working on hair or fabric for one movie, and each animator would slot into a team more as many small cogs helping complete the larger project.